Alle implementierten Schnittstellen:
ICapsuleCallback, IGraphCallback, IParseablePASSProcessModelElement, IPASSProcessModelElement, IAction, IBehaviorDescribingComponent, IContainableElement<ISubjectBehavior>, IValueChangedObserver<IPASSProcessModelElement>, IValueChangedPublisher<IPASSProcessModelElement>

public class Action extends BehaviorDescribingComponent implements IAction
Class that represents an action. This is a construct used in the ontology, but is only implemented here to guarantee a correct standard. A user should not create own actions, they will be created automatically when creating a state. They are only used for export. However, when imported, the correct actions should be loaded and parsed correctly. This class ensures that.